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	<title>Comments on: Overhaul of the CW system</title>
	<atom:link href="http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/</link>
	<description>Social network game developer and consultancy based in Singapore and New York.</description>
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		<title>By: peter</title>
		<link>http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/comment-page-1/#comment-3549</link>
		<dc:creator>peter</dc:creator>
		<pubDate>Fri, 07 May 2010 14:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.tylerprojects.com/blog/?p=891#comment-3549</guid>
		<description>dont like the time slot
even though it is for 1 hour
alot of clans have members from around the world,
different time zones,
so for this to work, 
i would need to kick everyone who could not war at 1 set time,
as there would be no point in havng them in the clan
we war every 23 - 30 hours,
so we start at around 1am server time, following day 5am , 11am, 4 pm. 7 pm,
thats our week roughly give or take an hour,
how would i be able to give 5 days war, so all my members get a chance to war
if i have to pick a 1 hour war slot each week
-10</description>
		<content:encoded><![CDATA[<p>dont like the time slot<br />
even though it is for 1 hour<br />
alot of clans have members from around the world,<br />
different time zones,<br />
so for this to work,<br />
i would need to kick everyone who could not war at 1 set time,<br />
as there would be no point in havng them in the clan<br />
we war every 23 &#8211; 30 hours,<br />
so we start at around 1am server time, following day 5am , 11am, 4 pm. 7 pm,<br />
thats our week roughly give or take an hour,<br />
how would i be able to give 5 days war, so all my members get a chance to war<br />
if i have to pick a 1 hour war slot each week<br />
-10</p>
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		<title>By: Brent</title>
		<link>http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/comment-page-1/#comment-3458</link>
		<dc:creator>Brent</dc:creator>
		<pubDate>Mon, 08 Mar 2010 22:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.tylerprojects.com/blog/?p=891#comment-3458</guid>
		<description>I think it should be 2 tokens on Fridays, but otherwise good.</description>
		<content:encoded><![CDATA[<p>I think it should be 2 tokens on Fridays, but otherwise good.</p>
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	<item>
		<title>By: Samcam</title>
		<link>http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/comment-page-1/#comment-3359</link>
		<dc:creator>Samcam</dc:creator>
		<pubDate>Thu, 31 Dec 2009 22:00:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.tylerprojects.com/blog/?p=891#comment-3359</guid>
		<description>I am all for the token system - to be able to rez once a day whenever you want, but the real pain would be fort-watch since anyone could come up at any time. I actually like the idea of a challenge system where there is a 15 minute warning for clan wars... this would drastically help the horribleness of fortwatch, and greatly reduce the lag on servers of people refreshing the war page.

Question on this:
&quot;When you rez your clan fort you will also rez any other clan if it’s their preferred timeslot (though only 15 minutes later and the clan will get a notification).&quot;    Question - would this use up your token?  And if it does, why not just set that timing as late as possible so you can war when you want instead of it being dictated by someone else&#039;s rez?</description>
		<content:encoded><![CDATA[<p>I am all for the token system &#8211; to be able to rez once a day whenever you want, but the real pain would be fort-watch since anyone could come up at any time. I actually like the idea of a challenge system where there is a 15 minute warning for clan wars&#8230; this would drastically help the horribleness of fortwatch, and greatly reduce the lag on servers of people refreshing the war page.</p>
<p>Question on this:<br />
&#8220;When you rez your clan fort you will also rez any other clan if it’s their preferred timeslot (though only 15 minutes later and the clan will get a notification).&#8221;    Question &#8211; would this use up your token?  And if it does, why not just set that timing as late as possible so you can war when you want instead of it being dictated by someone else&#8217;s rez?</p>
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		<title>By: Roberto</title>
		<link>http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/comment-page-1/#comment-3311</link>
		<dc:creator>Roberto</dc:creator>
		<pubDate>Mon, 21 Dec 2009 13:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.tylerprojects.com/blog/?p=891#comment-3311</guid>
		<description>A long time ago, i used to play fallen sword... In that game, clans could build things that give passive bonus to the members... Why don&#039;t you do that in BS too? like build a workshop or blaksmith in the fort, so the members gain a bonus on their craft. We could build a training area, that gives a bonus to the nav or gunnery...

I think that just build weapons for the clan is too poor...

:)</description>
		<content:encoded><![CDATA[<p>A long time ago, i used to play fallen sword&#8230; In that game, clans could build things that give passive bonus to the members&#8230; Why don&#8217;t you do that in BS too? like build a workshop or blaksmith in the fort, so the members gain a bonus on their craft. We could build a training area, that gives a bonus to the nav or gunnery&#8230;</p>
<p>I think that just build weapons for the clan is too poor&#8230;</p>
<p> <img src='http://www.tylerprojects.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Grand Gouda</title>
		<link>http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/comment-page-1/#comment-3058</link>
		<dc:creator>Grand Gouda</dc:creator>
		<pubDate>Wed, 09 Dec 2009 22:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.tylerprojects.com/blog/?p=891#comment-3058</guid>
		<description>We should be able to store 2 or 3 Rez tokens (with the 30 minute cooldown).  Would be really nice to be able to Rez quickly after being taken down.</description>
		<content:encoded><![CDATA[<p>We should be able to store 2 or 3 Rez tokens (with the 30 minute cooldown).  Would be really nice to be able to Rez quickly after being taken down.</p>
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		<title>By: Vimes</title>
		<link>http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/comment-page-1/#comment-3045</link>
		<dc:creator>Vimes</dc:creator>
		<pubDate>Wed, 09 Dec 2009 11:16:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.tylerprojects.com/blog/?p=891#comment-3045</guid>
		<description>Hmm. Can I use a token in the middle of autorez to jump a couple of juicy clans? :P</description>
		<content:encoded><![CDATA[<p>Hmm. Can I use a token in the middle of autorez to jump a couple of juicy clans? <img src='http://www.tylerprojects.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: DaveD</title>
		<link>http://www.tylerprojects.com/blog/2009/12/overhaul-of-the-cw-system/comment-page-1/#comment-3043</link>
		<dc:creator>DaveD</dc:creator>
		<pubDate>Wed, 09 Dec 2009 11:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.tylerprojects.com/blog/?p=891#comment-3043</guid>
		<description>Awesome!</description>
		<content:encoded><![CDATA[<p>Awesome!</p>
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