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Archive for May, 2007

Ramen Ramen Preview

May 23rd, 2007 Leonard Lin 4 comments

6th of July, our deadline for the 2 mobile titles we’re working on: MWTC and Ramen Ramen, is approaching.

I just finished my summer term today and worked with Malc on Ramen Ramen to try and get it up to speed. I’m quite pleased with the improvements. It looks alot more “vibrant” after enchancement.


“before enhancement”

“after enhancement”

Looks like it’ll be all out MW2 development after this. Yeah!

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Mobile Weapon 2: Developer Diary #5

May 16th, 2007 Leonard Lin 9 comments

Proposed new MW2 combat system

There are 3 different rows which characters and enemies can be placed. The player party must have 1 character per row. A maximum of 3 enemies can be placed per row (maximum of 9 enemies versus only 5 for MW1).

Different rows have the following effects:

Front Row:
+10% damage taken, +10% melee damage, +5% melee accuracy
Middle Row:
Normal damage taken, Normal attack damage
Back Row:
-25% damage taken, No melee attacks against or from the back row

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Mobile Weapon 2: Developer Diary #4

May 8th, 2007 Leonard Lin 15 comments

New designs for MAWs

The model of the MW1 stinger shown is the original design. We changed the legs to wheels shortly after because as you might be able to tell the joint structure of the legs doesn’t facilitate easy animation (actually it’s pretty hard to picture it walking).

MW2 MAWs will have a more “agile” yet bulky, “built” look. It sounds like a paradox but the sketch sort of explains this. This style facilitates more interesting combat animations which you will see in the new combat engine.

You might have also have noticed the signature style of the armor shielding covering the knees and thighs is the same as that of the Luna MAW. I hope we can develop a style for MW MAWs that will be instantly distiguishable from other robot or mech series.

Your MAWs won’t inexplicably change form overnight in MW2, I’ll write the explaination into the story. Do expect the appearance of your MAW to change when one major upgrade is made in each episode. :-P

I realise we didn’t have much info on the MAW statistics and armament in MW1. I promise I’ll fix that in MW2.

Example of MAW Statistics:

Height: 4m and above in height. MAWs are slightly larger than powered armor but definitely much smaller than “mecha”.

Weight: average 20 tons. Avenger and stinger are in the average weight class.

Armor: MAWs come with base armor plating but are usually outfitted with additional armor platting to protect the more delicate frame.

Power Source: you guessed it… plasma rock reactors. Additional power can supplemented from a generator.

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