Mobile Weapon Developer Diary #26: RPG Dialogue System
June 3rd, 2006
4 comments
In MW:0 we only had a single level of NPC dialogue. For Mobile Weapon: Episode 1 we’re going have a full out RPG dialogue system with multiple answers and depth.
I was thinking about the best way to save the new dialogue and I decided a tree structure would be best. We can have each character’s dialogue saved as an XML document with alternating levels for questions and answers.
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