Archive

Archive for May, 2006

LKY semi-finals Proposal Submitted!

May 31st, 2006 Leonard Lin 6 comments

Hey guys, thanks for the good work on the proposal! Special thanks to Ron, TY and Carrie who stayed back to complete the proposal yesterday. And to Dz who helped me to vet through the thing today!

Also a big thanks to our fans who have played Mobile Weapon: Zero and helped us to get some good numbers. Keep supporting us by spreading the word about our game and sign-up for Mobile Weapon: Episode 1. Due for release early July 2006!

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Mobile Weapon Developer Diary #24

May 28th, 2006 Ron 3 comments


World Map draft #1

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Mobile Weapon Developer Diary #23

May 28th, 2006 Tianyang 3 comments

Colour Customization

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Mobile Weapon Developer Diary #22

May 28th, 2006 Tianyang No comments

Attributes and stats:
Pilot:
1. Reflex: Evasion/Guard
2. Accuracy: Hit
3. MaW Proficiency: Fuel/energy discount
4. Weapon Proficiency:
—Heavy Ranged
—Light Ranged
—Melee

MaW:
1. Base Armor: Damage reduction
2. HP
3. Energy output: Recharge Rate

Pilot Class:
Novice,
can learn- Minor repair
can learn- Block (chance to guard)
Advances to- Fighter/Marksman/Mechanic

Fighter,
can learn-Dual Strike
can learn- Stun
Advances to-?

Marksman,
can learn- Rapid shot
can learn- Aim
Advances to-?

Mechanic,
can learn- Repair(self or party)
can learn- Recharge
Advances to-?

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Mobile Weapon: Zero, DE-BRIEF

May 28th, 2006 Leonard Lin 2 comments

I realise we haven’t had a proper de-brief after the launch of MW:0. Derek is probably going to complain about this. But after much thinking and discussion and consideration; I think we ought to keep the same battle system as MW:0.

Think about it. Fine it’s not multi-playable, but it’s definitely much faster paced and is more popular with a majority of people. It’s also simpler and has wider appeal.

Here’s a small preview of what’s the come in MW:1. RPG Quality Grass texture!
Done by TY and I.

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Mobile Weapon Developer Diary #21

May 27th, 2006 Leonard Lin 1 comment

Things are taking shape. We’ve got good encouraging reviews from our Newgrounds launch of Mobile Weapon: Zero.

Now the challenge is to get MOBILE WEAPON Episode 1: Tropical Storm (name subject to later changes) ready by July and show the world what MW is about!

So far from our discussion for today we’ve come up with the following:

Locations:
Starting Town – ??? Name (Ron’s Garage, Clothes Shop, Cafe, Inn, Guilds)
Jungle #1 (Ally #1 house)
Jungle #2 (Chasm & bridge, Petshop -> Pets game)
Jungle #3 (Forest Boss)
Beach #1 (Pier -> Fishing game??)
Beach #2 (Fried Rice Stall)
Scrapyard
Mine #1 (Mine Entrance)
Mine #2
Mine #3 (Mine Boss)
Tidal Cave (Bandit Boss)
Transport Town (Airship dock, Armor Shop, Weapon Shop, Bar, Ally #2 house) – ??? Name

Characters:
Uncle Ron – Ronnie
Fried Rice Hawker “Mr. Chow Fan” – Malc
Clothing Shopkeeper – Carrie
Cafe Owner – Derek
Cafe Patron(s) – Derek
Waitress – Laura / Carrie
Weapon Shopkeeper – Daizhong
Armor Shopkeeper – Leonard
Bartender – Leonard
Fisherman – TY
Petshop Owner – TY
Ally #1 “Calico” the Weapon Master – Leonard
Ally #2 “???” the Mechanic – Carrie
Foreman + Miner(s) – Ron
Smuggler (Secret shop)- Derek
Townsfolk – TY
Transport Station Master – TY
Beachbabe (temp character) – Laura
Named townsfolk #1 – ???
Named townsfolk #2 – ???

Quests:
Uncle ron
- Go look for Ally #2
- Search for parts in scrapyard
- Collect Plasma Rock
- Deliver something #1
- Deliver something #2

Clothes Shop
- Find material for clothes

Fried Rice Hawker “Mr. Chow Fan” - Find ingredients
Unlocks -> Fight him for secret weapon!

Unlock Areas Quests (Puzzles)
- lower the bridge
- Gain access to tidal cave by going at the right time of day

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Mobile Weapon: Zero is out now!

May 27th, 2006 Leonard Lin 7 comments

You didn’t hear about it? Must be because we didn’t tell you about it!

Mobile Weapon: Zero is out now! Over 100,000+ plays within the first week of the launch!!! Click the image below to play the game on Newgrounds.com now!

Stay Tuned for the launch of Mobile Weapon Mk1 – where the adventure begins!

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Nokia unveils first range of next generation mobile games

May 25th, 2006 Tianyang No comments

Nokia unveils first range of next generation mobile games: Nokia News

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Mobile Weapon Developer’s Diary #20

May 24th, 2006 Tianyang 3 comments

Feminine Bot preview:

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Mobile Weapon Developer’s Diary #19

May 24th, 2006 Tianyang 1 comment

Game Teaser

Uploaded in Newgrounds and various other flash game sites: Link

Reviews in Newgrounds: Link

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