Hey guys, thanks for the good work on the proposal! Special thanks to Ron, TY and Carrie who stayed back to complete the proposal yesterday. And to Dz who helped me to vet through the thing today!
Also a big thanks to our fans who have played Mobile Weapon: Zero and helped us to get some good numbers. Keep supporting us by spreading the word about our game and sign-up for Mobile Weapon: Episode 1. Due for release early July 2006!
Attributes and stats:
Pilot:
1. Reflex: Evasion/Guard
2. Accuracy: Hit
3. MaW Proficiency: Fuel/energy discount
4. Weapon Proficiency:
—Heavy Ranged
—Light Ranged
—Melee
MaW:
1. Base Armor: Damage reduction
2. HP
3. Energy output: Recharge Rate
Pilot Class:
Novice,
can learn- Minor repair
can learn- Block (chance to guard)
Advances to- Fighter/Marksman/Mechanic
Fighter,
can learn-Dual Strike
can learn- Stun
Advances to-?
Marksman,
can learn- Rapid shot
can learn- Aim
Advances to-?
Mechanic,
can learn- Repair(self or party)
can learn- Recharge
Advances to-?
I realise we haven’t had a proper de-brief after the launch of MW:0. Derek is probably going to complain about this. But after much thinking and discussion and consideration; I think we ought to keep the same battle system as MW:0.
Think about it. Fine it’s not multi-playable, but it’s definitely much faster paced and is more popular with a majority of people. It’s also simpler and has wider appeal.
Here’s a small preview of what’s the come in MW:1. RPG Quality Grass texture!
Done by TY and I.
Things are taking shape. We’ve got good encouraging reviews from our Newgrounds launch of Mobile Weapon: Zero.
Now the challenge is to get MOBILE WEAPON Episode 1: Tropical Storm (name subject to later changes) ready by July and show the world what MW is about!
So far from our discussion for today we’ve come up with the following:
Locations:
Starting Town – ??? Name (Ron’s Garage, Clothes Shop, Cafe, Inn, Guilds)
Jungle #1 (Ally #1 house)
Jungle #2 (Chasm & bridge, Petshop -> Pets game)
Jungle #3 (Forest Boss)
Beach #1 (Pier -> Fishing game??)
Beach #2 (Fried Rice Stall)
Scrapyard
Mine #1 (Mine Entrance)
Mine #2
Mine #3 (Mine Boss)
Tidal Cave (Bandit Boss)
Transport Town (Airship dock, Armor Shop, Weapon Shop, Bar, Ally #2 house) – ??? Name
Characters:
Uncle Ron – Ronnie
Fried Rice Hawker “Mr. Chow Fan” – Malc
Clothing Shopkeeper – Carrie
Cafe Owner – Derek
Cafe Patron(s) – Derek
Waitress – Laura / Carrie
Weapon Shopkeeper – Daizhong
Armor Shopkeeper – Leonard
Bartender – Leonard
Fisherman – TY
Petshop Owner – TY
Ally #1 “Calico” the Weapon Master – Leonard
Ally #2 “???” the Mechanic – Carrie
Foreman + Miner(s) – Ron
Smuggler (Secret shop)- Derek
Townsfolk – TY
Transport Station Master – TY
Beachbabe (temp character) – Laura
Named townsfolk #1 – ???
Named townsfolk #2 – ???
Quests:
Uncle ron
- Go look for Ally #2
- Search for parts in scrapyard
- Collect Plasma Rock
- Deliver something #1
- Deliver something #2
Clothes Shop
- Find material for clothes
Fried Rice Hawker “Mr. Chow Fan” - Find ingredients
Unlocks -> Fight him for secret weapon!
Unlock Areas Quests (Puzzles)
- lower the bridge
- Gain access to tidal cave by going at the right time of day
You didn’t hear about it? Must be because we didn’t tell you about it!
Mobile Weapon: Zero is out now! Over 100,000+ plays within the first week of the launch!!! Click the image below to play the game on Newgrounds.com now!

Stay Tuned for the launch of Mobile Weapon Mk1 – where the adventure begins!
Nokia unveils first range of next generation mobile games: Nokia News
Game Teaser
Uploaded in Newgrounds and various other flash game sites: Link
Reviews in Newgrounds: Link
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